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Milestone 3
The Ancient Ones
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Class
IMD3901
Dylan Way 101155956
1.1 Scrum Meeting
This week our group was not able to attend the scrum meeting but going forward we will be careful to meet this milestone.
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1.2 Product Backlog Progress
During this week we completed the design document and a working prototype of the experience. We also managed to meet up to make a timeline and video presentation to share some of our ideas with the class.
(After this milestone I will only be submitting the development blog but I wanted to add the scrum and backlog for some quick context)
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1.3 Development Blog
Challenges and Successes
The hardest part of the progress this week was meeting up with everyone in our group, there is a large time difference for one of our members so it can get tricky. This was also our first time meeting up and generally it was a bit difficult to share our ideas with people we do not know very well. Overall, I think it went when we came together to create an cool concept for someone to playthrough in VR both narratively and visually. The big success of the week for me was making a few interesting low poly design comps to give our experience some 'meat on the bone' of our group ideas.
Hours Spent on Project
Week 4 == 5 hours
Week 5 == ...
Week 6 == ...
Media
This week I made a few assets for the in game experience in blender. The asset I have chosen to show is an artifact that can be interacted with (tobacco pipe), the other asset is a waterfall concept that will be flowing downwards as the player stares at it. Hopefully there will be a particle effect at the bottom to add the rushing water sensation. This may be a little ambitious though and we will have to adjust for some future design choices.














